Name: Tsubouchi Setsurou Race: Snake Misaki Class: Thief Trainee -> Shinobi -> Kisho Character Skill: Luna+ Gnosis: Glacis (Setsurou keeps it hidden in a pocket inside his vest) Personal Fault: The Calm Before The Rain: All ailments inflicted on Setsurou have their durations (and damage, if they cause it) increased by 50%. Personal Skills: I Am The Storm That Is Approaching: If Setsurou has moved more than half his movement before attacking, he gains +15 EVA until the next round. I Am The Lightning That Will Strike True: If Setsurou has over half his HP remaining, he gains a +5% chance of Luna triggering. I Am The Thunder That Will Echo Through History: If Setsurou hits a target an ally has already attacked this turn, he gains +10 Crit. Preferred Stats: SKL, RES Weapon Profs: Hidden (D), Anima (D) Special: Lockpick, Vision, Raid Skill: Snake Venom: After battle with a Shinobi, the opponent loses a further STR or MAG (dependent on the user's weapon)/2-enemy CON HP. This skill cannot kill the target and always does 1 damage unless the enemy is immune to Snake Venom. Enemies immune to poison and other negative statuses do not have Snake Venom activate on them. Snake Venom only activates on a combat initiated by a Shinobi and only once per Phase. Total Level: 13 Level: First Class 8 Base Stats HP: 16 (60%) STR: 4 (0%) MAG: 0 (+2) (60%) SKL: 4 (60%) LCK: 4 (40%) DEF: 1 (10%) RES: 1 (10%) SPD: 4 (60%) CON: 4 (+2) AID: 3 MOV: 5 Level 2: HP, MAG, SKL, SPD Level 3: HP, MAG, SKL, DEF, SPD Level 4: HP, MAG, SKL, LCK, DEF, RES, SPD Level 5: HP, MAG, LCK, SPD Promotion: +1 STR, +1 MAG, +2 SKL, +2 SPD, +3 CON/AID, 6 MOV, +5% LCK Level 2: MAG, SKL, LCK, SPD Level 3: HP, MAG, SKL, DEF, SPD Level 4: MAG, SKL, LCK, SPD Level 5: HP, MAG, SKL, LCK, SPD Level 6: HP, MAG, SKL, LCK, DEF, SPD Level 7: HP, MAG, SKL, SPD Level 8: HP, MAG, SKL, SPD Current Stats: HP: 25 (60%) STR: 5 (0%) MAG: 14 (60%) SKL: 18 (60%) LCK: 10 (45%) DEF: 5 (10%) RES: 2 (10%) SPD: 17 (60%) CON: 8 AID: 7 MOV: 6 Supports: NPC: Yusuke (Glacies) C: (+2 DR, +10 Dodge) Combat Arts: Thief Trainee: Furious Stab Cost: 3 QL Effects: +3 MT, +10 Hit /Shinobi Magic Torrent Cost: 4 QL Effects: +2 MT, Eff vs. Armored Nature's Vengeance Cost: 4 QL Effects: +2 MT, +10 Critical //Kisho: Penumbra Cost: 5 QL Effects: +4 MT, +15 Hit Antichthon Cost: 5 QL Effects: +4 MT, targets lower of target's DEF or RES Taboo Cost: 6 QL Effects: +4 MT, Silences the target if they have Tomes or Staves equipped or Addles them if they have Physical weapons for 1 turn Gnosis Art: Yugen Clan Curse Technique [Kogarashi Shuriken]: Setsurou whirls his hand to draw moisture from the air and freeze it into the form of a large chakram with four large cleaving blades set equidistant around its' perimeter, then launches it at his target. For the following combat, Setsurou's attack is considered Water Anima and his attack's damage is increased by 3. If Setsurou strikes an enemy twice in one combat with this Art, the second attack gains +5 Crit. Gnosis Burst: Yugen Clan Curse Technique [Fuyu no Kiri no Haretsu]: Setsurou appears to 'fade' for a brief instant, the only warning that trickery is taking place. The next time he is hit, he explodes in a whirlwind of ice and snow, damaging his attacker, and then appears from a sudden cold mist to resume the battle. (Mechanically: This Burst can last for up to three rounds but is dispelled the first time an enemy successfully strikes Setsurou. The enemy suffers the damage he would have taken in his place, and then combat proceeds as normal.) Inventory: Name | Type ( ) | Rng | Wt | Mt | Hit | Cr | QL Ingrain | Ntre (D) | 1-2 | 7 | 6 | 70 | 0 | 29/35 Inflicts Paralyze for 1 turn Vulnerary (3/3) Combat Stats: Name: Ingrain AT: 20 Hit: 111 AS: 17 Eva: 44 Crit: 9 Dodge: 10